Your Website Score is
SEO Rank : 17 Website URL: animejp.net Last Updated: 2 months

Success
62% of passed verification steps
Warning
23% of total warning
Errors
15% of total errors, require fast action
Share
Estimation Traffic and Earnings
261
Unique Visits
Daily
482
Pages Views
Daily
$0
Income
Daily
7,308
Unique Visits
Monthly
13,737
Pages Views
Monthly
$0
Income
Monthly
84,564
Unique Visits
Yearly
161,952
Pages Views
Yearly
$0
Income
Yearly
Desktop
Mobile
Moz Authority Rank
Page Authority
Authority 23%
Domain Authority
Domain Authority 10%
Moz Rank
2.3/10
Bounce Rate
Rate 0%
Meta Data
Charset
Encoding
Great, language/character encoding is specified: UTF-8
Title Tag
73 Characters
ANIMEJP.NET - WATCH FREE POPULAR ANIME SUB - DUB AND MORE - UPDATE FASTER
Meta Description
73 Characters
Animejp.net - Watch Free Popular Anime Sub - Dub and more - Update Faster
Effective URL
19 Characters
https://animejp.net
Excerpt
Page content
Animejp.net - Watch Free Popular Anime Sub - Dub and more - Update Faster
animejp.net
Bookmarks0
Login
Login with facebook
Menu
0
HOME
LAST UPDA...
Google Preview
Your look like this in google search result
ANIMEJP.NET - WATCH FREE POPULAR ANIME SUB - DUB AND MORE -
https://animejp.net
Animejp.net - Watch Free Popular Anime Sub - Dub and more - Update Faster
Robots.txt
File No Found
Sitemap.xml
File Detected
Page Size
Code & Text Ratio
Document Size: ~109.75 KB
Code Size: ~94.58 KB
Text Size: ~15.17 KB Ratio: 13.82%
Social Data
Delicious
Total: 0
Facebook
Total: 685
Google
Total: 0
Linkedin
Total: 0
Pinterest
Total: 0
Stumbleupon
Total: 0
Tumblr
Total: 0
Vk
Total: 0
Technologies
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest
Desktop
Remove unused JavaScript
Potential savings of 294 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid an excessive DOM size
1,116 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First CPU Idle
2.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Reduce JavaScript execution time
1.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Includes front-end JavaScript libraries with known security vulnerabilities
9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid long main-thread tasks
7 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minimize main-thread work
3.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Cumulative Layout Shift
0.357
Cumulative Layout Shift measures the movement of visible elements within the viewport
Properly size images
Potential savings of 915 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Reduce initial server response time
Root document took 1,180 ms
Keep the server response time for the main document short because all other requests depend on it
Efficiently encode images
Potential savings of 64 KiB
Optimized images load faster and consume less cellular data
Largest Contentful Paint
2.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Speed Index
3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First Meaningful Paint
0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Time to Interactive
3.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids enormous network payloads
Total size was 2,367 KiB
Large network payloads cost users real money and are highly correlated with long load times
Serve static assets with an efficient cache policy
12 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid chaining critical requests
14 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Total Blocking Time
120 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Remove unused CSS
Potential savings of 33 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Keep request counts low and transfer sizes small
105 requests • 2,367 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint
0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Eliminate render-blocking resources
Potential savings of 430 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve images in next-gen formats
Potential savings of 521 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Estimated Input Latency
30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Page load is not fast enough on mobile networks
Interactive on simulated mobile network at 14.0 s
A fast page load over a cellular network ensures a good mobile user experience
Reduce the impact of third-party code
Third-party code blocked the main thread for 260 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid serving legacy JavaScript to modern browsers
Potential savings of 6 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Max Potential First Input Delay
150 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Mobile
Document doesn't use legible font sizes
41.2% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Defer offscreen images
Potential savings of 87 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Reduce JavaScript execution time
5.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Speed Index
9.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Cumulative Layout Shift
0.413
Cumulative Layout Shift measures the movement of visible elements within the viewport
Largest Contentful Paint
7.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities
9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid an excessive DOM size
1,006 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Contentful Paint
2.5 s
First Contentful Paint marks the time at which the first text or image is painted
Serve static assets with an efficient cache policy
12 resources found
A long cache lifetime can speed up repeat visits to your page
Remove unused JavaScript
Potential savings of 341 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid serving legacy JavaScript to modern browsers
Potential savings of 6 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoid long main-thread tasks
20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Reduce the impact of third-party code
Third-party code blocked the main thread for 2,090 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Properly size images
Potential savings of 123 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Eliminate render-blocking resources
Potential savings of 1,420 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Minimize main-thread work
9.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time
1,580 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Meaningful Paint
2.7 s
First Meaningful Paint measures when the primary content of a page is visible
Remove unused CSS
Potential savings of 34 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First Contentful Paint (3G)
4813 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
First CPU Idle
11.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Page load is not fast enough on mobile networks
Interactive at 11.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency
210 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately
97% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoids enormous network payloads
Total size was 1,339 KiB
Large network payloads cost users real money and are highly correlated with long load times
Max Potential First Input Delay
440 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid chaining critical requests
14 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Efficiently encode images
Potential savings of 18 KiB
Optimized images load faster and consume less cellular data
Time to Interactive
11.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Reduce initial server response time
Root document took 1,170 ms
Keep the server response time for the main document short because all other requests depend on it
Keep request counts low and transfer sizes small
74 requests • 1,339 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Preload key requests
Potential savings of 960 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Serve images in next-gen formats
Potential savings of 80 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Speed And Optimization Tips
Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links
View links
First 20 Links | Relationship | HTTP Status |
animejp.net | Internal Link | 200 |
Login with facebook | Internal Link | 302 |
Last Update | Internal Link | 200 |
Action | Internal Link | 200 |
Adventure | Internal Link | 200 |
Comedy | Internal Link | 200 |
Dementia | Internal Link | 200 |
Demons | Internal Link | 200 |
Drama | Internal Link | 200 |
Ecchi | Internal Link | 200 |
Fantasy | Internal Link | 200 |
Game | Internal Link | 200 |
Harem | Internal Link | 200 |
Historical | Internal Link | 200 |
Horror | Internal Link | 200 |
Josei | Internal Link | 200 |
Kids | Internal Link | 200 |
Magic | Internal Link | 200 |
Martial Arts | Internal Link | 200 |
Mecha | Internal Link | 200 |
Alexa Rank
0
Local Rank: / Users: / PageViews:906,832
Global RankDomain Available
Domain (TDL) and Typo | Status |
---|---|
animejp.co | Already Registered |
animejp.us | Available Buy Now! |
animejp.com | Available Buy Now! |
animejp.org | Available Buy Now! |
animejp.net | Already Registered |
aimejp.net | Available Buy Now! |
qnimejp.net | Available Buy Now! |
znimejp.net | Available Buy Now! |
Information Server
Response Header
HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200
date: Mon, 21 Dec 2020 03:37:39 GMT
content-type: text/html; charset=UTF-8
set-cookie: __cfduid=dd0f94906e3b647f5e225d2f1223ee8871608521859; expires=Wed, 20-Jan-21 03:37:39 GMT; path=/; domain=.animejp.net; HttpOnly; SameSite=Lax
link: ; rel="https://api.w.org/"
link: ; rel=shortlink
last-modified: Mon, 21 Dec 2020 03:04:10 GMT
vary: Accept-Encoding
set-cookie: PHPSESSID=j0hdnt97hash7a8te3m9n4luuq; path=/
expires: Thu, 19 Nov 1981 08:52:00 GMT
cache-control: no-store, no-cache, must-revalidate
pragma: no-cache
set-cookie: halim_recent_posts=%5B21%5D; expires=Thu, 21-Jan-2021 03:37:39 GMT; Max-Age=2678400; path=/
link: ; rel="https://api.w.org/"
link: ; rel=shortlink
strict-transport-security: max-age=31536000
cf-cache-status: DYNAMIC
cf-request-id: 0724f8d8f9000039cb07096000000001
expect-ct: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
report-to: {"endpoints":[{"url":"https:\/\/a.nel.cloudflare.com\/report?s=sj3NLgmZvV98%2FKvlr3H5uz%2BbhlLcnnoVQcG4r4JbRmYxwA9gdR6wStBcHLkrath20xs4MYkE4HL7ATaa%2FtAB%2FCFK43%2Fm%2Bjun0M0%2BwQ%3D%3D"}],"group":"cf-nel","max_age":604800}
nel: {"report_to":"cf-nel","max_age":604800}
server: cloudflare
cf-ray: 604e90d4bf2539cb-SEA
content-encoding: gzip
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