Your Website Score is
SEO Rank : 19 Website URL: boostbot.org Last Updated: 4 months

Success
55% of passed verification steps
Warning
30% of total warning
Errors
15% of total errors, require fast action
Share
Estimation Traffic and Earnings
269
Unique Visits
Daily
497
Pages Views
Daily
$0
Income
Daily
7,532
Unique Visits
Monthly
14,165
Pages Views
Monthly
$0
Income
Monthly
87,156
Unique Visits
Yearly
166,992
Pages Views
Yearly
$0
Income
Yearly
Desktop
Mobile
Moz Authority Rank
Page Authority
Authority 41%
Domain Authority
Domain Authority 24%
Moz Rank
4.1/10
Bounce Rate
Rate 0%
Meta Data
Charset
Encoding
Great, language/character encoding is specified: UTF-8
Title Tag
58 Characters
BOOSTBOT | THE LEADING MOBILE GAME BOT PROVIDER SINCE 2015
Meta Description
157 Characters
BoostBot provides mobile game bots for your favorite games! Our mobile game bots auto farm resources so you don't have to! Download and become the best!
Effective URL
20 Characters
https://boostbot.org
Excerpt
Page content
BoostBot | The Leading Mobile Game Bot Provider Since 2015
0Shopping CartMobile Game Bots
Raid Shadow Legends Bot
Army Men Strike Bot
Rise of Civilizations Bot
Lords Mobile Bot
War and Order Bot
...
Google Preview
Your look like this in google search result
BOOSTBOT | THE LEADING MOBILE GAME BOT PROVIDER SINCE 2015
https://boostbot.org
BoostBot provides mobile game bots for your favorite games! Our mobile game bots auto farm resources so you don't have to! Download and become th
Robots.txt
File Detected
Sitemap.xml
File Detected
Page Size
Code & Text Ratio
Document Size: ~105.6 KB
Code Size: ~73.65 KB
Text Size: ~31.95 KB Ratio: 30.25%
Social Data
Delicious
Total: 0
Facebook
Total: 0
Google
Total: 0
Linkedin
Total: 0
Pinterest
Total: 0
Stumbleupon
Total: 0
Tumblr
Total: 0
Vk
Total: 0
Technologies
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest
Desktop
Avoids enormous network payloads
Total size was 813 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Meaningful Paint
0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Speed Index
1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Total Blocking Time
60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Keep request counts low and transfer sizes small
43 requests • 813 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimize third-party usage
Third-party code blocked the main thread for 80 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid chaining critical requests
2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Avoid serving legacy JavaScript to modern browsers
Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Minimizes main-thread work
1.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Does not use HTTPS
1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
JavaScript execution time
0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint
0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Serve images in next-gen formats
Potential savings of 156 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Uses efficient cache policy on static assets
2 resources found
A long cache lifetime can speed up repeat visits to your page
Initial server response time was short
Root document took 480 ms
Keep the server response time for the main document short because all other requests depend on it
First CPU Idle
1.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids an excessive DOM size
486 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Time to Interactive
1.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Cumulative Layout Shift
0.015
Cumulative Layout Shift measures the movement of visible elements within the viewport
Max Potential First Input Delay
100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Avoid long main-thread tasks
4 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Remove unused CSS
Potential savings of 103 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint
0.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused JavaScript
Potential savings of 52 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Mobile
Cumulative Layout Shift
0.138
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Estimated Input Latency
120 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint
4.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Reduce the impact of third-party code
Third-party code blocked the main thread for 480 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Initial server response time was short
Root document took 210 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids an excessive DOM size
487 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoids enormous network payloads
Total size was 404 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid long main-thread tasks
12 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimize main-thread work
4.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Speed Index
2.9 s
Speed Index shows how quickly the contents of a page are visibly populated
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint
2.5 s
First Contentful Paint marks the time at which the first text or image is painted
Serve images in next-gen formats
Potential savings of 26 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Tap targets are not sized appropriately
47% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Max Potential First Input Delay
460 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First CPU Idle
4.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Keep request counts low and transfer sizes small
19 requests • 404 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Meaningful Paint
2.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid serving legacy JavaScript to modern browsers
Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Document uses legible font sizes
90.73% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Time to Interactive
4.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Reduce JavaScript execution time
1.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Does not use HTTPS
1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Remove unused JavaScript
Potential savings of 52 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid chaining critical requests
2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint (3G)
4875 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Total Blocking Time
480 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Remove unused CSS
Potential savings of 102 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Uses efficient cache policy on static assets
2 resources found
A long cache lifetime can speed up repeat visits to your page
Speed And Optimization Tips
Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links
View links
First 20 Links | Relationship | HTTP Status |
0Shopping Cart | Internal Link | 200 |
https://boostbot.org/ | Internal Link | 200 |
Raid Shadow Legends Bot | Internal Link | 200 |
Army Men Strike Bot | Internal Link | 200 |
Rise of Civilizations Bot | Internal Link | 200 |
Lords Mobile Bot | Internal Link | 200 |
War and Order Bot | Internal Link | 200 |
King of Avalon Bot | Internal Link | 200 |
Guns of Glory Bot | Internal Link | 200 |
Clash of Kings Bot | Internal Link | 200 |
Clash of Kings The West Bot | Internal Link | 200 |
Final Fantasy XV Bot | Internal Link | 200 |
Last Empire War Z | Internal Link | 200 |
Rise of Kings Bot | Internal Link | 200 |
Last Shelter Survival Bot | Internal Link | 200 |
Iron Throne Bot | Internal Link | 200 |
Mafia City Bot | Internal Link | 200 |
Battle Warship Bot | Internal Link | 200 |
ZGirls Bot | Internal Link | 200 |
World on Fire Bot | Internal Link | 200 |
Alexa Rank
0
Local Rank: / Users: / PageViews:869,812
Global RankDomain Available
Domain (TDL) and Typo | Status |
---|---|
boostbot.co | Already Registered |
boostbot.us | Already Registered |
boostbot.com | Already Registered |
boostbot.org | Already Registered |
boostbot.net | Already Registered |
bostbot.org | Already Registered |
goostbot.org | Already Registered |
yoostbot.org | Already Registered |
Information Server
Response Header
HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200
date: Mon, 05 Oct 2020 00:14:02 GMT
content-type: text/html; charset=UTF-8
set-cookie: __cfduid=daca30db124ef749f8e45adddf6fa604e1601856842; expires=Wed, 04-Nov-20 00:14:02 GMT; path=/; domain=.boostbot.org; HttpOnly; SameSite=Lax; Secure
last-modified: Sun, 04 Oct 2020 15:46:03 GMT
cache-control: max-age=0
expires: Mon, 05 Oct 2020 00:14:02 GMT
vary: Accept-Encoding
host-header: 624d5be7be38418a3e2a818cc8b7029b
cf-cache-status: DYNAMIC
cf-request-id: 0597b4c2560000eafc84846200000001
expect-ct: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
report-to: {"endpoints":[{"url":"https:\/\/a.nel.cloudflare.com\/report?lkg-colo=12&lkg-time=1601856843"}],"group":"cf-nel","max_age":604800}
nel: {"report_to":"cf-nel","max_age":604800}
server: cloudflare
cf-ray: 5dd2f0b089d0eafc-LAX
content-encoding: gzip
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