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Top Technologies

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Nginx
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Google Font API
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SEO Rank : 2 Website URL: en.av4.club Last Updated: 4 days

Success 24% of passed verification steps
Warning 23% of total warning
Errors 53% of total errors, require fast action

Estimation Traffic and Earnings

444
Unique Visits
Daily
821
Pages Views
Daily
$4
Income
Daily
12,432
Unique Visits
Monthly
23,399
Pages Views
Monthly
$100
Income
Monthly
143,856
Unique Visits
Yearly
275,856
Pages Views
Yearly
$1,056
Income
Yearly

Desktop

Mobile

Performance Desktop Score 60%
Best Practices Desktop Score 57%
SEO Desktop Score 73%
Progressive Web App Desktop Score 4%
Performance Mobile Score 36%
Best Practices Mobile Score 62%
SEO Mobile Score 62%
Progressive Web App Mobile Score 4%

Moz Authority Rank

Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%

Meta Data

Title Tag 14 Characters
Meta Description 0 Characters
NO DATA
Effective URL 18 Characters
http://en.av4.club
Excerpt Page content
[email protected] 全All 高画質HD 日Japanese 英English 中Chinese 独German 韓Korean 露Russian タイThai ラテン系Latino アラブArab アニメanime mp3音楽Music 画像Images 画像Images(data)Javascriptを有効にしてください。 HOME(realtim...
Keywords Cloud Density
https28 heavy15 src=13 width=24013 href=13 video12 myhash10 43x432p9 videos8 ---8
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
https 28
heavy 15
src= 13
width=240 13
href= 13
video 12
myhash 10
43x432p 9
videos 8
--- 8
Google Preview Your look like this in google search result
http://en.av4.club
[email protected] 全All 高画質HD 日Japanese 英English 中Chinese 独German 韓Korean 露Russian タイThai ラテン系Latino アラブArab アニメanime mp3音楽Music 画像Images 画像Images(data)Javascriptを有効にしてください。 HOME(realtim...
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~79.16 KB
Code Size: ~68.36 KB
Text Size: ~10.8 KB Ratio: 13.64%

Social Data

Desktop

Desktop Screenshot
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Eliminate render-blocking resources Potential savings of 220 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First CPU Idle 1.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript Potential savings of 72 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Initial server response time was short Root document took 420 ms
Keep the server response time for the main document short because all other requests depend on it
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 14.8 s
A fast page load over a cellular network ensures a good mobile user experience
Keep request counts low and transfer sizes small 211 requests • 5,414 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimizes main-thread work 1.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 1,775 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Does not use HTTPS 55 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid enormous network payloads Total size was 5,419 KiB
Large network payloads cost users real money and are highly correlated with long load times
Total Blocking Time 150 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Defer offscreen images Potential savings of 2,481 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Efficiently encode images Potential savings of 666 KiB
Optimized images load faster and consume less cellular data
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minify JavaScript Potential savings of 11 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Largest Contentful Paint 4.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid long main-thread tasks 5 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Speed Index 2.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Time to Interactive 3.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift 0.708
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid an excessive DOM size 1,072 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimize third-party usage Third-party code blocked the main thread for 140 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve static assets with an efficient cache policy 77 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 290 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Properly size images Potential savings of 3,932 KiB
Serve images that are appropriately-sized to save cellular data and improve load time

Mobile

Mobile Screenshot
Time to Interactive 19.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid large layout shifts 2 elements found
These DOM elements contribute most to the CLS of the page.
Speed Index 4.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Enable text compression Potential savings of 51 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Keep request counts low and transfer sizes small 211 requests • 5,058 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid long main-thread tasks 16 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Serve static assets with an efficient cache policy 91 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve images in next-gen formats Potential savings of 1,624 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Cumulative Layout Shift 0.157
Cumulative Layout Shift measures the movement of visible elements within the viewport
First Meaningful Paint 2.4 s
First Meaningful Paint measures when the primary content of a page is visible
Eliminate render-blocking resources Potential savings of 390 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Initial server response time was short Root document took 420 ms
Keep the server response time for the main document short because all other requests depend on it
Remove unused JavaScript Potential savings of 93 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Defer offscreen images Potential savings of 1,959 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Does not use HTTPS 56 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Efficiently encode images Potential savings of 653 KiB
Optimized images load faster and consume less cellular data
Total Blocking Time 890 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Page load is not fast enough on mobile networks Interactive at 19.1 s
A fast page load over a cellular network ensures a good mobile user experience
Properly size images Potential savings of 674 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First CPU Idle 5.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid an excessive DOM size 1,073 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Estimated Input Latency 200 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 4768 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Largest Contentful Paint 16.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid enormous network payloads Total size was 5,064 KiB
Large network payloads cost users real money and are highly correlated with long load times
Reduce the impact of third-party code Third-party code blocked the main thread for 670 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce JavaScript execution time 1.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay 740 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Use video formats for animated content Potential savings of 59 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
First Contentful Paint 2.4 s
First Contentful Paint marks the time at which the first text or image is painted
Minimize main-thread work 6.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 18 KiB
Minifying JavaScript files can reduce payload sizes and script parse time

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Warning! You have broken links View links

Alexa Rank

Local Rank: O / Users: 30.8% / PageViews: 70.3%

438,711

Global Rank

Domain Available

Domain (TDL) and Typo Status
en.av4.co Available Buy Now!
en.av4.us Already Registered
en.av4.com Available Buy Now!
en.av4.org Already Registered
en.av4.net Already Registered
e.av4.club Already Registered
xn.av4.club Already Registered
dn.av4.club Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx/1.16.1
Date: Wed, 25 Nov 2020 03:04:37 GMT
Content-Type: text/html; charset=UTF-8
Connection: close
pdo-line13: host-en.av4.space:fe60:d52c-myhost-en.av4.spaceb:a7ce:839/
pdo-line15: host-en.av4.space:fe60:d52c-myhost-en.av4.spaceb:a7ce:839/
phost:
line1018: notjp-nojp-myhost-en.av4.space-filteron-
line2357: notjp-/-myhost-en.av4.space-filteron-
line2406: nojp
line2429: -nojp
xline: 2478host-111753
Cache-Control: max-age=180, public
Content-Encoding: gzip
Vary: Accept-Encoding
Access-Control-Allow-Origin: *
X-Proxy-CacheRZ: HIT
XkeyRZ: en./A-en.nyuu.info-en.nyuu.info-my_zone
X-Proxy-Cache-hk: STALE
Xkey-Tk2: en./A

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

en.av4.club Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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