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Top Technologies

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SEO Rank : 19 Website URL: fact11.in Last Updated: 2 months

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Estimation Traffic and Earnings

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Unique Visits
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Income
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Monthly
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Desktop

Mobile

Performance Desktop Score 87%
Best Practices Desktop Score 79%
SEO Desktop Score 100%
Progressive Web App Desktop Score 56%
Performance Mobile Score 54%
Best Practices Mobile Score 79%
SEO Mobile Score 99%
Progressive Web App Mobile Score 57%

Moz Authority Rank

Page Authority Authority 15%
Domain Authority Domain Authority 6%
Moz Rank 1.5/10
Bounce Rate Rate 0%

Meta Data

Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 40 Characters
FACT 11 - THE FACT IS EVERYTHING MATTERS
Meta Description 127 Characters
If you want to learn more about us, you’re in the right place. Read the unknown facts. And latest facts and explore new things.
Effective URL 21 Characters
https://www.fact11.in
Excerpt Page content
Fact 11 - The Fact is Everything matters Skip to content Fact 11 Menu Internet Money Earning Share Market space science Mobiles and accesories Education How ...
Keywords Cloud Density
fact1114 september9 more5 read5 dahayat5 money5 hemant5 mutual5 instagram5 richest4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
fact11 14
september 9
more 5
read 5
dahayat 5
money 5
hemant 5
mutual 5
instagram 5
richest 4
Google Preview Your look like this in google search result
FACT 11 - THE FACT IS EVERYTHING MATTERS
https://www.fact11.in
If you want to learn more about us, you’re in the right place. Read the unknown facts. And latest facts and explore new things.
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~43.99 KB
Code Size: ~28.75 KB
Text Size: ~15.24 KB Ratio: 34.63%

Social Data

Delicious Total: 0
Facebook Total: 0
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Remove unused CSS Potential savings of 27 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 119 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Eliminate render-blocking resources Potential savings of 440 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid chaining critical requests 13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Keep request counts low and transfer sizes small 42 requests • 547 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Speed Index 2.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Remove unused JavaScript Potential savings of 97 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Minimizes main-thread work 0.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoids an excessive DOM size 247 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Time to Interactive 0.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift 0.002
Cumulative Layout Shift measures the movement of visible elements within the viewport
Largest Contentful Paint 1.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids enormous network payloads Total size was 547 KiB
Large network payloads cost users real money and are highly correlated with long load times
First CPU Idle 0.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Properly size images Potential savings of 140 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce initial server response time Root document took 1,270 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport

Mobile

Mobile Screenshot
Reduce initial server response time Root document took 880 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Minimize main-thread work 3.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests 13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Time to Interactive 6.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Meaningful Paint 2.3 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids enormous network payloads Total size was 612 KiB
Large network payloads cost users real money and are highly correlated with long load times
Max Potential First Input Delay 240 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Reduce JavaScript execution time 2.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.3 s
First Contentful Paint marks the time at which the first text or image is painted
Document uses legible font sizes 99.88% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 171 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Keep request counts low and transfer sizes small 39 requests • 612 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Eliminate render-blocking resources Potential savings of 1,470 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Remove unused CSS Potential savings of 27 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Properly size images Potential savings of 93 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
First CPU Idle 5.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript Potential savings of 97 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Largest Contentful Paint 6.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Speed Index 6.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoids an excessive DOM size 247 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Reduce the impact of third-party code Third-party code blocked the main thread for 390 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 50 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Tap targets are not sized appropriately 98% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Total Blocking Time 460 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Avoid long main-thread tasks 14 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Contentful Paint (3G) 4890 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Cumulative Layout Shift 0.003
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Domain Available

Domain (TDL) and Typo Status
fact11.co Already Registered
fact11.us Already Registered
fact11.com Already Registered
fact11.org Already Registered
fact11.net Already Registered
fct11.in Already Registered
ract11.in Already Registered
vact11.in Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
content-type: text/html
last-modified: Sun, 27 Sep 2020 11:25:47 GMT
accept-ranges: bytes
content-encoding: gzip
vary: Accept-Encoding
content-length: 8913
date: Fri, 02 Oct 2020 02:04:02 GMT
server: LiteSpeed
cache-control: max-age=0, no-cache, no-store, must-revalidate
pragma: no-cache
expires: Mon, 29 Oct 1923 20:30:00 GMT
alt-svc: quic=":443"; ma=2592000; v="43,46", h3-Q043=":443"; ma=2592000, h3-Q046=":443"; ma=2592000, h3-Q050=":443"; ma=2592000, h3-25=":443"; ma=2592000, h3-27=":443"; ma=2592000

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

fact11.in Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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