Your Website Score is
SEO Rank : 6 Website URL: gbetsports.net Last Updated: 4 months

Success
39% of passed verification steps
Warning
23% of total warning
Errors
38% of total errors, require fast action
Share
Estimation Traffic and Earnings
0
Unique Visits
Daily
0
Pages Views
Daily
$0
Income
Daily
0
Unique Visits
Monthly
0
Pages Views
Monthly
$0
Income
Monthly
0
Unique Visits
Yearly
0
Pages Views
Yearly
$0
Income
Yearly
Desktop
Mobile
Moz Authority Rank
Page Authority
Authority 15%
Domain Authority
Domain Authority 3%
Moz Rank
1.5/10
Bounce Rate
Rate 0%
Meta Data
Charset
Encoding
Great, language/character encoding is specified: UTF-8
Title Tag
33 Characters
GBET SPORTS - GBETSPORTS.NET
Meta Description
0 Characters
NO DATA
Effective URL
22 Characters
https://gbetsports.net
Excerpt
Page content
GBet Sports - Gbetsports.net
...
Google Preview
Your look like this in google search result
GBET SPORTS - GBETSPORTS.NET
https://gbetsports.net
GBet Sports - Gbetsports.net
...
Robots.txt
File No Found
Sitemap.xml
File No Found
Whois
Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2020-07-08 / 6 months
Create on: 2016-07-08 / 5 years
Expires on: 2021-07-08 / 5 months 19 days
OVH sas ,
Registrar Whois Server: whois.ovh.com
Registrar URL: http://www.ovh.com
Nameservers
CLARK.NS.CLOUDFLARE.COM
LUCY.NS.CLOUDFLARE.COM
Page Size
Code & Text Ratio
Document Size: ~10.56 KB
Code Size: ~6.59 KB
Text Size: ~3.98 KB Ratio: 37.66%
Social Data
Delicious
Total: 0
Facebook
Total: 0
Google
Total: 0
Linkedin
Total: 0
Pinterest
Total: 0
Stumbleupon
Total: 0
Tumblr
Total: 0
Vk
Total: 0
Technologies
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest
Desktop
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle
1.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Minimizes main-thread work
0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Properly size images
Potential savings of 6 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Minify CSS
Potential savings of 2 KiB
Minifying CSS files can reduce network payload sizes
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Includes front-end JavaScript libraries with known security vulnerabilities
9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Remove unused JavaScript
Potential savings of 86 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
JavaScript execution time
0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minify JavaScript
Potential savings of 13 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Total Blocking Time
30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Uses deprecated APIs
1 warning found
Deprecated APIs will eventually be removed from the browser
Speed Index
1.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Keep request counts low and transfer sizes small
40 requests • 2,556 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid chaining critical requests
20 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid long main-thread tasks
2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Meaningful Paint
1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Max Potential First Input Delay
80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Largest Contentful Paint
2.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids an excessive DOM size
221 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Enable text compression
Potential savings of 156 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Initial server response time was short
Root document took 300 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids enormous network payloads
Total size was 2,556 KiB
Large network payloads cost users real money and are highly correlated with long load times
Cumulative Layout Shift
0.056
Cumulative Layout Shift measures the movement of visible elements within the viewport
Serve images in next-gen formats
Potential savings of 1,414 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First Contentful Paint
1.3 s
First Contentful Paint marks the time at which the first text or image is painted
Time to Interactive
2.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Eliminate render-blocking resources
Potential savings of 1,310 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve static assets with an efficient cache policy
28 resources found
A long cache lifetime can speed up repeat visits to your page
Defer offscreen images
Potential savings of 272 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Mobile
Avoid large layout shifts
4 elements found
These DOM elements contribute most to the CLS of the page.
Minimizes main-thread work
1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay
140 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve images in next-gen formats
Potential savings of 1,414 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused JavaScript
Potential savings of 86 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Defer offscreen images
Potential savings of 300 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First CPU Idle
4.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Minify JavaScript
Potential savings of 13 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Keep request counts low and transfer sizes small
40 requests • 2,556 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
JavaScript execution time
0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Serve static assets with an efficient cache policy
28 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid long main-thread tasks
5 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Largest Contentful Paint
14.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Meaningful Paint
4.5 s
First Meaningful Paint measures when the primary content of a page is visible
Minify CSS
Potential savings of 2 KiB
Minifying CSS files can reduce network payload sizes
Speed Index
4.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid chaining critical requests
20 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Total Blocking Time
50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Document uses legible font sizes
100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Avoids enormous network payloads
Total size was 2,556 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Time to Interactive
10.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids an excessive DOM size
221 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Tap targets are not sized appropriately
97% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
First Contentful Paint
4.5 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift
0.155
Cumulative Layout Shift measures the movement of visible elements within the viewport
Initial server response time was short
Root document took 80 ms
Keep the server response time for the main document short because all other requests depend on it
Properly size images
Potential savings of 4 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Enable text compression
Potential savings of 156 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G)
8513 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Eliminate render-blocking resources
Potential savings of 3,960 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Includes front-end JavaScript libraries with known security vulnerabilities
9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Uses deprecated APIs
1 warning found
Deprecated APIs will eventually be removed from the browser
Speed And Optimization Tips
Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links
View links
First 10 Links | Relationship | HTTP Status |
Ao Vivo | Internal Link | 301 |
Acumuladão | Internal Link | 301 |
Bilhetes | Internal Link | 301 |
Tabelas | Internal Link | 301 |
Caixa | Internal Link | 301 |
Caixa Acumuladão | Internal Link | 301 |
Meus boletos | Internal Link | 301 |
Administração | Internal Link | 301 |
App | Internal Link | 200 |
Regras do site | Internal Link | 301 |
Alexa Rank
0
Local Rank: / Users: / PageViews:
Global Rank
Domain Available
Domain (TDL) and Typo | Status |
---|---|
gbetsports.co | Already Registered |
gbetsports.us | Already Registered |
gbetsports.com | Already Registered |
gbetsports.org | Already Registered |
gbetsports.net | Already Registered |
getsports.net | Already Registered |
tbetsports.net | Already Registered |
bbetsports.net | Already Registered |
Information Server
Response Header
HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 500
cache-control: private
content-length: 4882
content-type: text/html; charset=utf-8
server: Microsoft-IIS/10.0
x-aspnet-version: 4.0.30319
x-powered-by: ASP.NET
date: Mon, 21 Sep 2020 00:01:08 GMT
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