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SEO Rank : 55 Website URL: java.mob.org Last Updated: 2 months

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Estimation Traffic and Earnings

0
Unique Visits
Daily
0
Pages Views
Daily
$0
Income
Daily
0
Unique Visits
Monthly
0
Pages Views
Monthly
$0
Income
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0
Unique Visits
Yearly
0
Pages Views
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$0
Income
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Desktop

Mobile

Performance Desktop Score 77%
Best Practices Desktop Score 79%
SEO Desktop Score 100%
Progressive Web App Desktop Score 30%
Performance Mobile Score 49%
Best Practices Mobile Score 86%
SEO Mobile Score 100%
Progressive Web App Mobile Score 32%

Moz Authority Rank

Page Authority Authority 51%
Domain Authority Domain Authority 72%
Moz Rank 5.1/10
Bounce Rate Rate 0%

Meta Data

Title Tag 45 Characters
DOWNLOAD ANDROID GAMES APK FOR FREE | MOB.ORG
Meta Description 171 Characters
Best Android Games of the world are here. Download Free for your phone. We regularly update and add new apps. Ratings of the most popular Mobile games. Play with pleasure!
Effective URL 32 Characters
https://mob.org/en/android/games
Excerpt Page content
Download Android games APK for free | mob.orgAndroid gamesiPhone gamesApplicationsENAndroid GamesEvery day we find the best Android games for you. And these are not only top apps, but also interesting newest worthy of attention.MainNew gamesBest game...
Keywords Cloud Density
games11 best6 android4 interesting2 apps2 find2 terms1 reserved1 contacts1 rights1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
games 11
best 6
android 4
interesting 2
apps 2
find 2
terms 1
reserved 1
contacts 1
rights 1
Google Preview Your look like this in google search result
DOWNLOAD ANDROID GAMES APK FOR FREE | MOB.ORG
https://mob.org/en/android/games
Best Android Games of the world are here. Download Free for your phone. We regularly update and add new apps. Ratings of the most popular Mobile games
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2018-04-23 / 3 years
Create on: 1997-01-17 / 24 years
Expires on: 2023-01-18 / 21 months 11 days

101domain GRS Limited ,US
Registrar Whois Server: https://www.101domain.com/whois_search.htm
Registrar URL: https://www.101domain.com

Nameservers
PNS22.CLOUDNS.NET
PNS23.CLOUDNS.NET
PNS21.CLOUDNS.NET
PNS24.CLOUDNS.NET
Page Size Code & Text Ratio
Document Size: ~193.47 KB
Code Size: ~25.02 KB
Text Size: ~168.45 KB Ratio: 87.07%

Social Data

Delicious Total: 0
Facebook Total: 22,150
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused JavaScript Potential savings of 95 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Properly size images Potential savings of 36 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Reduce JavaScript execution time 2.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Initial server response time was short Root document took 170 ms
Keep the server response time for the main document short because all other requests depend on it
Estimated Input Latency 60 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint 1.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid large layout shifts 4 elements found
These DOM elements contribute most to the CLS of the page.
Cumulative Layout Shift 0.002
Cumulative Layout Shift measures the movement of visible elements within the viewport
Keep request counts low and transfer sizes small 186 requests • 1,439 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First CPU Idle 3.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 15.4 s
A fast page load over a cellular network ensures a good mobile user experience
Minimize main-thread work 3.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoids enormous network payloads Total size was 1,439 KiB
Large network payloads cost users real money and are highly correlated with long load times
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids an excessive DOM size 479 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Total Blocking Time 410 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Serve static assets with an efficient cache policy 31 resources found
A long cache lifetime can speed up repeat visits to your page
Time to Interactive 3.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid long main-thread tasks 11 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Speed Index 1.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce the impact of third-party code Third-party code blocked the main thread for 300 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading

Mobile

Mobile Screenshot
Uses efficient cache policy on static assets 14 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoids enormous network payloads Total size was 1,075 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint 2.2 s
First Contentful Paint marks the time at which the first text or image is painted
Time to Interactive 12.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Reduce the impact of third-party code Third-party code blocked the main thread for 1,950 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Estimated Input Latency 250 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 10 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Page load is not fast enough on mobile networks Interactive at 12.4 s
A fast page load over a cellular network ensures a good mobile user experience
First Meaningful Paint 2.2 s
First Meaningful Paint measures when the primary content of a page is visible
Largest Contentful Paint 3.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Max Potential First Input Delay 670 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids an excessive DOM size 286 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 98 requests • 1,076 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce JavaScript execution time 5.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time 2,280 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First CPU Idle 10.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript Potential savings of 95 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Minimize main-thread work 8.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First Contentful Paint (3G) 4560 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Speed Index 5.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Cumulative Layout Shift 0.001
Cumulative Layout Shift measures the movement of visible elements within the viewport
Initial server response time was short Root document took 100 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Domain Available

Domain (TDL) and Typo Status
java.mob.co Already Registered
java.mob.us Already Registered
java.mob.com Already Registered
java.mob.org Already Registered
java.mob.net Already Registered
jva.mob.org Already Registered
uava.mob.org Already Registered
mava.mob.org Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
server: nginx/1.18.0 (Ubuntu)
date: Tue, 02 Feb 2021 00:00:41 GMT
content-type: text/html; charset=utf-8
vary: Accept-Encoding
x-powered-by: Next.js
etag: W/"303f9-zijZKk8zsVI2LYS8n2lbFIe5Zms"
x-proxy-cache: HIT
content-encoding: gzip
strict-transport-security: max-age=604800

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

java.mob.org Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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