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SEO Rank : 19 Website URL: liga858pro.xyz Last Updated: 7 months

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Estimation Traffic and Earnings

0
Unique Visits
Daily
0
Pages Views
Daily
$0
Income
Daily
0
Unique Visits
Monthly
0
Pages Views
Monthly
$0
Income
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Unique Visits
Yearly
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Desktop

Mobile

Performance Desktop Score 99%
Best Practices Desktop Score 79%
SEO Desktop Score 100%
Progressive Web App Desktop Score 37%
Performance Mobile Score 83%
Best Practices Mobile Score 79%
SEO Mobile Score 100%
Progressive Web App Mobile Score 39%

Moz Authority Rank

Page Authority Authority 19%
Domain Authority Domain Authority 9%
Moz Rank 1.9/10
Bounce Rate Rate 0%

Meta Data

Title Tag 54 Characters
LIGA858 ADALAH SITUS TARUHAN JUDI BOLA ONLINE TERBESAR
Meta Description 78 Characters
Liga858 Adalah Situs Taruhan Judi Bola Atau Agen Bola Terpercaya Di Indonesia.
Effective URL 21 Characters
http://liga858pro.xyz
Excerpt Page content
Liga858 Adalah Situs Taruhan Judi Bola Online Terbesar LOGIN ...
Keywords Cloud Density
situs13 liga85813 online12 bola8 kami7 yang7 judi5 untuk4 member4 permainan4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
situs 13
liga858 13
online 12
bola 8
kami 7
yang 7
judi 5
untuk 4
member 4
permainan 4
Google Preview Your look like this in google search result
LIGA858 ADALAH SITUS TARUHAN JUDI BOLA ONLINE TERBESAR
http://liga858pro.xyz
Liga858 Adalah Situs Taruhan Judi Bola Atau Agen Bola Terpercaya Di Indonesia.
Robots.txt File No Found
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2020-08-26 / 8 months
Create on: 2020-08-26 / 8 months
Expires on: 2021-08-26 / 4 months 6 days

CV Jogjacamp ,ID
Registrar Whois Server: whois.resellercamp.com
Registrar URL: https://idwebhost.com
Registrar Email: Please

Nameservers
NS1.DEWABIZ.COM
NS2.DEWABIZ.COM
Page Size Code & Text Ratio
Document Size: ~14.38 KB
Code Size: ~6.02 KB
Text Size: ~8.37 KB Ratio: 58.17%

Social Data

Delicious Total: 0
Facebook Total: 1
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoids enormous network payloads Total size was 599 KiB
Large network payloads cost users real money and are highly correlated with long load times
Initial server response time was short Root document took 430 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Meaningful Paint 0.4 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Serve static assets with an efficient cache policy 9 resources found
A long cache lifetime can speed up repeat visits to your page
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First CPU Idle 0.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid large layout shifts 3 elements found
These DOM elements contribute most to the CLS of the page.
Time to Interactive 0.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Remove unused JavaScript Potential savings of 23 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Does not use HTTPS 12 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Speed Index 0.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint 1.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids an excessive DOM size 89 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 15 requests • 599 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Efficiently encode images Potential savings of 186 KiB
Optimized images load faster and consume less cellular data
Properly size images Potential savings of 409 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift 0.016
Cumulative Layout Shift measures the movement of visible elements within the viewport
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minimizes main-thread work 0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 386 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Avoids enormous network payloads Total size was 599 KiB
Large network payloads cost users real money and are highly correlated with long load times
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First Contentful Paint (3G) 1290 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First CPU Idle 1.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Does not use HTTPS 12 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Largest Contentful Paint 4.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimize third-party usage Third-party code blocked the main thread for 30 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Keep request counts low and transfer sizes small 15 requests • 599 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Serve images in next-gen formats Potential savings of 386 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Remove unused JavaScript Potential savings of 23 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Properly size images Potential savings of 187 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Initial server response time was short Root document took 170 ms
Keep the server response time for the main document short because all other requests depend on it
Efficiently encode images Potential savings of 186 KiB
Optimized images load faster and consume less cellular data
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size 89 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Serve static assets with an efficient cache policy 9 resources found
A long cache lifetime can speed up repeat visits to your page

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Domain Available

Domain (TDL) and Typo Status
liga858pro.co Already Registered
liga858pro.us Already Registered
liga858pro.com Already Registered
liga858pro.org Already Registered
liga858pro.net Already Registered
lga858pro.xyz Already Registered
oiga858pro.xyz Already Registered
piga858pro.xyz Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Connection: Keep-Alive
Content-Type: text/html
Last-Modified: Mon, 07 Sep 2020 08:27:24 GMT
Accept-Ranges: bytes
Content-Encoding: gzip
Vary: Accept-Encoding
Content-Length: 5082
Date: Mon, 14 Sep 2020 10:21:19 GMT
Server: LiteSpeed

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

liga858pro.xyz Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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