Your Website Score is
SEO Rank : 30 Website URL: loadiine.ovh Last Updated: 1 month

Success
47% of passed verification steps
Warning
30% of total warning
Errors
23% of total errors, require fast action
Share
Estimation Traffic and Earnings
0
Unique Visits
Daily
0
Pages Views
Daily
$0
Income
Daily
0
Unique Visits
Monthly
0
Pages Views
Monthly
$0
Income
Monthly
0
Unique Visits
Yearly
0
Pages Views
Yearly
$0
Income
Yearly
Desktop
Mobile
Moz Authority Rank
Page Authority
Authority 37%
Domain Authority
Domain Authority 34%
Moz Rank
3.7/10
Bounce Rate
Rate 0%
Meta Data
Charset
Encoding
Great, language/character encoding is specified: UTF-8
Title Tag
84 Characters
#LDOVH LOADIINE ACCESS GATE (FOR WIIU 5.3.2 - 5.4.0 - 5.5.0 - 5.5.1 - 5.5.2 - 5.5.3)
Meta Description
133 Characters
A powerful and automated access gate for Wii U Homebrews. Provided with plenty of online tools to rework your Wii U the way you want.
Effective URL
19 Characters
http://loadiine.ovh
Excerpt
Page content
#LDOVH Loadiine Access Gate (For WiiU 5.3.2 - 5.4.0 - 5.5.0 - 5.5.1 - 5.5.2 - 5.5.3)
Meta Keywords
1 Detected
Google Preview
Your look like this in google search result
#LDOVH LOADIINE ACCESS GATE (FOR WIIU 5.3.2 - 5.4.0 - 5.5.0
http://loadiine.ovh
A powerful and automated access gate for Wii U Homebrews. Provided with plenty of online tools to rework your Wii U the way you want.
Robots.txt
File No Found
Sitemap.xml
File No Found
Page Size
Code & Text Ratio
Document Size: ~3.26 KB
Code Size: ~670 B
Text Size: ~2.6 KB Ratio: 79.92%
Social Data
Desktop
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Time to Interactive
0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Meaningful Paint
0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Cumulative Layout Shift
0.065
Cumulative Layout Shift measures the movement of visible elements within the viewport
Max Potential First Input Delay
30 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Keep request counts low and transfer sizes small
32 requests • 637 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Does not use HTTPS
25 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
First CPU Idle
0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Initial server response time was short
Root document took 430 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids enormous network payloads
Total size was 637 KiB
Large network payloads cost users real money and are highly correlated with long load times
Includes front-end JavaScript libraries with known security vulnerabilities
3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid multiple page redirects
Potential savings of 190 ms
Redirects introduce additional delays before the page can be loaded
Serve static assets with an efficient cache policy
18 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint
0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids an excessive DOM size
268 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Eliminate render-blocking resources
Potential savings of 300 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimizes main-thread work
0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint
0.6 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time
0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats
Potential savings of 397 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Properly size images
Potential savings of 229 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Efficiently encode images
Potential savings of 6 KiB
Optimized images load faster and consume less cellular data
Speed Index
1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused JavaScript
Potential savings of 22 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Mobile
Properly size images
Potential savings of 77 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
First Meaningful Paint
2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size
268 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid multiple page redirects
Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Serve static assets with an efficient cache policy
18 resources found
A long cache lifetime can speed up repeat visits to your page
First Contentful Paint (3G)
3825 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Largest Contentful Paint
2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Efficiently encode images
Potential savings of 6 KiB
Optimized images load faster and consume less cellular data
Minimize third-party usage
Third-party code blocked the main thread for 60 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Contentful Paint
2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Max Potential First Input Delay
140 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Keep request counts low and transfer sizes small
32 requests • 637 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Remove unused JavaScript
Potential savings of 22 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Time to Interactive
2.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift
0.03
Cumulative Layout Shift measures the movement of visible elements within the viewport
Eliminate render-blocking resources
Potential savings of 1,220 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Speed Index
6.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid long main-thread tasks
4 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoids enormous network payloads
Total size was 637 KiB
Large network payloads cost users real money and are highly correlated with long load times
Total Blocking Time
70 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
JavaScript execution time
0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats
Potential savings of 397 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Includes front-end JavaScript libraries with known security vulnerabilities
3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First CPU Idle
2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Does not use HTTPS
25 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Minimizes main-thread work
1.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short
Root document took 300 ms
Keep the server response time for the main document short because all other requests depend on it
Speed And Optimization Tips
Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Congratulations! Your site not have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links
View links
First 0 Links | Relationship | HTTP Status |
Alexa Rank
0
Local Rank: / Users: / PageViews:
Global Rank
Domain Available
Domain (TDL) and Typo | Status |
---|---|
loadiine.co | Already Registered |
loadiine.us | Already Registered |
loadiine.com | Already Registered |
loadiine.org | Already Registered |
loadiine.net | Already Registered |
ladiine.ovh | Already Registered |
ooadiine.ovh | Already Registered |
poadiine.ovh | Already Registered |
Information Server
Response Header
HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 21 Jan 2021 00:24:22 GMT
Server: Apache/2.4.29 (Ubuntu)
Last-Modified: Sat, 26 Dec 2020 03:26:32 GMT
ETag: "d08-5b7559b7dfae5-gzip"
Accept-Ranges: bytes
Vary: Accept-Encoding
Content-Encoding: gzip
Content-Length: 972
Content-Type: text/html
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