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SEO Rank : 19 Website URL: no-emu.co Last Updated: 1 month

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Estimation Traffic and Earnings

0
Unique Visits
Daily
0
Pages Views
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$0
Income
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0
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Monthly
0
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$0
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Desktop

Mobile

Performance Desktop Score 91%
Best Practices Desktop Score 86%
SEO Desktop Score 91%
Progressive Web App Desktop Score 37%
Performance Mobile Score 75%
Best Practices Mobile Score 86%
SEO Mobile Score 92%
Progressive Web App Mobile Score 39%

Moz Authority Rank

Page Authority Authority 23%
Domain Authority Domain Authority 8%
Moz Rank 2.3/10
Bounce Rate Rate 0%

Meta Data

Title Tag 29 Characters
LINDO NO-EMU, FOR DOFUS TOUCH
Meta Description 89 Characters
Play Dofus Touch from Windows / Mac OS / Linux, faster and smoother than with an emulator
Effective URL 22 Characters
http://lindo.no-emu.co
Excerpt Page content
Lindo No-Emu, for Dofus TouchWe're sorry but Lindo No-Emu doesn't work properly without JavaScript enabled. Please enable it to continue.
Keywords Cloud Density
sorry1 lindo1 doesn1 work1 properly1 without1 javascript1 enabled1 please1 enable1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
sorry 1
lindo 1
doesn 1
work 1
properly 1
without 1
javascript 1
enabled 1
please 1
enable 1
Google Preview Your look like this in google search result
LINDO NO-EMU, FOR DOFUS TOUCH
http://lindo.no-emu.co
Play Dofus Touch from Windows / Mac OS / Linux, faster and smoother than with an emulator
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~2.07 KB
Code Size: ~1.89 KB
Text Size: ~186 B Ratio: 8.79%

Social Data

Delicious Total: 0
Facebook Total: 522
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Remove unused JavaScript Potential savings of 25 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid serving legacy JavaScript to modern browsers Potential savings of 11 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Cumulative Layout Shift 0.022
Cumulative Layout Shift measures the movement of visible elements within the viewport
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Does not use HTTPS 29 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Largest Contentful Paint 2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short Root document took 110 ms
Keep the server response time for the main document short because all other requests depend on it
Serve images in next-gen formats Potential savings of 216 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Properly size images Potential savings of 146 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Keep request counts low and transfer sizes small 32 requests • 1,197 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 21 resources found
A long cache lifetime can speed up repeat visits to your page
Avoids enormous network payloads Total size was 1,197 KiB
Large network payloads cost users real money and are highly correlated with long load times
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Time to Interactive 0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Avoids an excessive DOM size 210 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First CPU Idle 0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minimizes main-thread work 0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Efficiently encode images Potential savings of 26 KiB
Optimized images load faster and consume less cellular data
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Mobile

Mobile Screenshot
Initial server response time was short Root document took 90 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoids an excessive DOM size 210 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Does not use HTTPS 29 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Minimizes main-thread work 1.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint (3G) 3549 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Largest Contentful Paint 6.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid serving legacy JavaScript to modern browsers Potential savings of 11 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Efficiently encode images Potential savings of 26 KiB
Optimized images load faster and consume less cellular data
Cumulative Layout Shift 0.123
Cumulative Layout Shift measures the movement of visible elements within the viewport
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Max Potential First Input Delay 460 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve static assets with an efficient cache policy 21 resources found
A long cache lifetime can speed up repeat visits to your page
Keep request counts low and transfer sizes small 32 requests • 1,197 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids enormous network payloads Total size was 1,197 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks 3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve images in next-gen formats Potential savings of 216 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Remove unused JavaScript Potential savings of 25 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Time to Interactive 2.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Properly size images Potential savings of 79 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Preload key requests Potential savings of 180 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Congratulations! Your site not have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Domain Available

Domain (TDL) and Typo Status
no-emu.co Already Registered
no-emu.us Already Registered
no-emu.com Already Registered
no-emu.org Already Registered
no-emu.net Already Registered
n-emu.co Already Registered
ho-emu.co Already Registered
uo-emu.co Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
date: Mon, 18 Jan 2021 06:03:41 GMT
server: Apache
x-powered-by: PHP/5.6.40
content-type: text/html; charset=UTF-8

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

no-emu.co Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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