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SEO Rank : 2 Website URL: peliculasyonkis.sx Last Updated: 4 months

Success 40% of passed verification steps
Warning 30% of total warning
Errors 30% of total errors, require fast action

Estimation Traffic and Earnings

80
Unique Visits
Daily
148
Pages Views
Daily
$0
Income
Daily
2,240
Unique Visits
Monthly
4,218
Pages Views
Monthly
$0
Income
Monthly
25,920
Unique Visits
Yearly
49,728
Pages Views
Yearly
$0
Income
Yearly

Desktop

Mobile

Performance Desktop Score 98%
Best Practices Desktop Score 85%
SEO Desktop Score 100%
Progressive Web App Desktop Score 33%
Performance Mobile Score 85%
Best Practices Mobile Score 92%
SEO Mobile Score 100%
Progressive Web App Mobile Score 36%

Moz Authority Rank

Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%

Meta Data

Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 0 Characters
NO DATA
Meta Description 46 Characters
See related links to what you are looking for.
Effective URL 25 Characters
http://peliculasyonkis.sx
Google Preview Your look like this in google search result
peliculasyonkis.sx
http://peliculasyonkis.sx
See related links to what you are looking for.
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~3.93 KB
Code Size: ~2.05 KB
Text Size: ~1.88 KB Ratio: 47.86%

Social Data

Desktop

Desktop Screenshot
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First CPU Idle 1.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Avoid large layout shifts 4 elements found
These DOM elements contribute most to the CLS of the page.
Remove unused JavaScript Potential savings of 75 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids an excessive DOM size 17 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Initial server response time was short Root document took 250 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint 1.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Does not use HTTPS 10 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve static assets with an efficient cache policy 5 resources found
A long cache lifetime can speed up repeat visits to your page
Time to Interactive 1.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minimize third-party usage Third-party code blocked the main thread for 60 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve images in next-gen formats Potential savings of 53 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Enable text compression Potential savings of 8 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Keep request counts low and transfer sizes small 17 requests • 293 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimizes main-thread work 0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Cumulative Layout Shift 0.004
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoids enormous network payloads Total size was 293 KiB
Large network payloads cost users real money and are highly correlated with long load times
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated

Mobile

Mobile Screenshot
Time to Interactive 3.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Enable text compression Potential savings of 7 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Avoid long main-thread tasks 4 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Keep request counts low and transfer sizes small 13 requests • 178 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids enormous network payloads Total size was 178 KiB
Large network payloads cost users real money and are highly correlated with long load times
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Reduce the impact of third-party code Third-party code blocked the main thread for 410 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First CPU Idle 3.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Estimated Input Latency 60 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoids an excessive DOM size 19 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Initial server response time was short Root document took 80 ms
Keep the server response time for the main document short because all other requests depend on it
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused JavaScript Potential savings of 74 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Document uses legible font sizes 94.02% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Speed Index 2.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Does not use HTTPS 8 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Largest Contentful Paint 3.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Max Potential First Input Delay 450 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Contentful Paint (3G) 2166.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Uses efficient cache policy on static assets 4 resources found
A long cache lifetime can speed up repeat visits to your page
Total Blocking Time 320 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minimizes main-thread work 1.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

4,563,015

Global Rank

Domain Available

Domain (TDL) and Typo Status
peliculasyonkis.co Already Registered
peliculasyonkis.us Available Buy Now!
peliculasyonkis.com Already Registered
peliculasyonkis.org Available Buy Now!
peliculasyonkis.net Available Buy Now!
pliculasyonkis.sx Available Buy Now!
leliculasyonkis.sx Available Buy Now!

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: openresty
Date: Sat, 15 Aug 2020 16:52:38 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
X-Adblock-Key: MFwwDQYJKoZIhvcNAQEBBQADSwAwSAJBANDrp2lz7AOmADaN8tA50LsWcjLFyQFcb/P2Txc58oYOeILb3vBw7J6f4pamkAQVSQuqYsKx3YzdUHCvbVZvFUsCAwEAAQ==_vh/MR5nXaxeW0Hc01dseBtDwkLxlaUM+K5pWGWbhdM0fGylflRJuHgXrLPuebN6288369/uDALcI5DHkET5gCQ==

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

peliculasyonkis.sx Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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