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SEO Rank : 19 Website URL: play-kardo.me Last Updated: 2 months

Success 32% of passed verification steps
Warning 38% of total warning
Errors 30% of total errors, require fast action

Estimation Traffic and Earnings

0
Unique Visits
Daily
0
Pages Views
Daily
$0
Income
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0
Unique Visits
Monthly
0
Pages Views
Monthly
$0
Income
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Unique Visits
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Desktop

Mobile

Performance Desktop Score 92%
Best Practices Desktop Score 79%
SEO Desktop Score 80%
Progressive Web App Desktop Score 33%
Performance Mobile Score 51%
Best Practices Mobile Score 79%
SEO Mobile Score 75%
Progressive Web App Mobile Score 36%

Moz Authority Rank

Page Authority Authority 11%
Domain Authority Domain Authority 1%
Moz Rank 1.1/10
Bounce Rate Rate 0%

Meta Data

Title Tag 13 Characters
403 FORBIDDEN
Meta Description 0 Characters
NO DATA
Effective URL 25 Characters
http://ww38.play-kardo.me
Excerpt Page content
403 Forbidden 403 Forbidden nginx
Keywords Cloud Density
forbidden1 nginx1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
forbidden 1
nginx 1
Google Preview Your look like this in google search result
403 FORBIDDEN
http://ww38.play-kardo.me
403 Forbidden 403 Forbidden nginx
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~146 B
Code Size: ~101 B
Text Size: ~45 B Ratio: 30.82%

Social Data

Delicious Total: 0
Facebook Total: 0
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Reduce the impact of third-party code Third-party code blocked the main thread for 690 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Cumulative Layout Shift 0.002
Cumulative Layout Shift measures the movement of visible elements within the viewport
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Eliminate render-blocking resources Potential savings of 630 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Total Blocking Time 130 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Does not use HTTPS 10 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Minimizes main-thread work 1.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted
First CPU Idle 1.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids enormous network payloads Total size was 213 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
JavaScript execution time 1.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint 1.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Speed Index 1.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid long main-thread tasks 5 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoids an excessive DOM size 37 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 26 requests • 213 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Remove unused JavaScript Potential savings of 77 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Enable text compression Potential savings of 5 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Initial server response time was short Root document took 390 ms
Keep the server response time for the main document short because all other requests depend on it
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Uses efficient cache policy on static assets 5 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 230 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task

Mobile

Mobile Screenshot
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Initial server response time was short Root document took 200 ms
Keep the server response time for the main document short because all other requests depend on it
First Contentful Paint (3G) 6466 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
First Contentful Paint 3.5 s
First Contentful Paint marks the time at which the first text or image is painted
Reduce the impact of third-party code Third-party code blocked the main thread for 2,970 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Speed Index 3.8 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoids an excessive DOM size 36 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoids enormous network payloads Total size was 179 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Meaningful Paint 3.5 s
First Meaningful Paint measures when the primary content of a page is visible
Does not use HTTPS 10 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Eliminate render-blocking resources Potential savings of 2,060 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint 3.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Uses efficient cache policy on static assets 6 resources found
A long cache lifetime can speed up repeat visits to your page
First CPU Idle 5.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce JavaScript execution time 3.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Enable text compression Potential savings of 5 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize main-thread work 4.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 18 requests • 179 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Remove unused JavaScript Potential savings of 77 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks 8 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Estimated Input Latency 380 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Max Potential First Input Delay 720 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Time to Interactive 5.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid large layout shifts 4 elements found
These DOM elements contribute most to the CLS of the page.
Total Blocking Time 1,290 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Document doesn't use legible font sizes 9.29% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Cumulative Layout Shift 0.374
Cumulative Layout Shift measures the movement of visible elements within the viewport

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Domain Available

Domain (TDL) and Typo Status
play-kardo.co Already Registered
play-kardo.us Already Registered
play-kardo.com Already Registered
play-kardo.org Already Registered
play-kardo.net Already Registered
pay-kardo.me Already Registered
llay-kardo.me Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 403 Forbidden
Date: Sat, 28 Nov 2020 02:55:51 GMT
Content-Type: text/html
Connection: keep-alive
Server: nginx
Vary: Accept-Encoding
Content-Encoding: gzip

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

play-kardo.me Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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