Your Website Score is
SEO Rank : 31 Website URL: spacemov.bz Last Updated: 5 months

Success
78% of passed verification steps
Warning
7% of total warning
Errors
15% of total errors, require fast action
Share
Estimation Traffic and Earnings
203
Unique Visits
Daily
375
Pages Views
Daily
$0
Income
Daily
5,684
Unique Visits
Monthly
10,688
Pages Views
Monthly
$0
Income
Monthly
65,772
Unique Visits
Yearly
126,000
Pages Views
Yearly
$0
Income
Yearly
Desktop
Mobile
Moz Authority Rank
Page Authority
Authority 0%
Domain Authority
Domain Authority 0%
Moz Rank
0.0/10
Bounce Rate
Rate 0%
Meta Data
Charset
Encoding
Great, language/character encoding is specified: UTF-8
Title Tag
54 Characters
SPACEMOV - WATCH MOVIES AND TV SERIES ONLINE FOR FREE.
Meta Description
131 Characters
Spacemov - Watch movies and TV Series online for free, in High Quality, fast and easy, without downloading anything at Spacemov.bz.
Effective URL
20 Characters
https://spacemov.top
Excerpt
Page content
Spacemov - Watch Movies and TV Series Online For Free. HomeMovies2020 MoviesFeatured MoviesTV SeriesNew SeasonsNew EpisodesRatingsTrending HomeMovies2020 MoviesFeatured MoviesTV SeriesNew SeasonsNew EpisodesRatingsTrending Login to your account ...
Google Preview
Your look like this in google search result
SPACEMOV - WATCH MOVIES AND TV SERIES ONLINE FOR FREE.
https://spacemov.top
Spacemov - Watch movies and TV Series online for free, in High Quality, fast and easy, without downloading anything at Spacemov.bz.
Robots.txt
File Detected
Sitemap.xml
File Detected
Page Size
Code & Text Ratio
Document Size: ~60.87 KB
Code Size: ~48.09 KB
Text Size: ~12.78 KB Ratio: 21.00%
Social Data
Desktop
JavaScript execution time
0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay
70 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Largest Contentful Paint
1.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Efficiently encode images
Potential savings of 11 KiB
Optimized images load faster and consume less cellular data
Avoid long main-thread tasks
1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Total Blocking Time
10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Contentful Paint
1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Serve images in next-gen formats
Potential savings of 11 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Properly size images
Potential savings of 313 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Eliminate render-blocking resources
Potential savings of 900 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids enormous network payloads
Total size was 1,269 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Meaningful Paint
1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid chaining critical requests
25 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First CPU Idle
1.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Keep request counts low and transfer sizes small
104 requests • 1,269 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Defer offscreen images
Potential savings of 82 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused JavaScript
Potential savings of 63 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid an excessive DOM size
1,218 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimizes main-thread work
0.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minify CSS
Potential savings of 4 KiB
Minifying CSS files can reduce network payload sizes
Initial server response time was short
Root document took 160 ms
Keep the server response time for the main document short because all other requests depend on it
Remove unused CSS
Potential savings of 16 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Time to Interactive
1.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minimize third-party usage
Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Cumulative Layout Shift
0.423
Cumulative Layout Shift measures the movement of visible elements within the viewport
Serve static assets with an efficient cache policy
18 resources found
A long cache lifetime can speed up repeat visits to your page
Speed Index
1.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Mobile
Max Potential First Input Delay
300 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Total Blocking Time
500 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Meaningful Paint
3.5 s
First Meaningful Paint measures when the primary content of a page is visible
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve static assets with an efficient cache policy
19 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid chaining critical requests
25 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Defer offscreen images
Potential savings of 431 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Tap targets are not sized appropriately
98% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Minimize main-thread work
4.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint
3.4 s
First Contentful Paint marks the time at which the first text or image is painted
Document uses legible font sizes
95.79% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Initial server response time was short
Root document took 440 ms
Keep the server response time for the main document short because all other requests depend on it
First Contentful Paint (3G)
6664 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Efficiently encode images
Potential savings of 11 KiB
Optimized images load faster and consume less cellular data
Avoid an excessive DOM size
1,218 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Estimated Input Latency
100 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Speed Index
5.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce JavaScript execution time
1.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats
Potential savings of 11 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoids enormous network payloads
Total size was 1,270 KiB
Large network payloads cost users real money and are highly correlated with long load times
Eliminate render-blocking resources
Potential savings of 2,190 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Remove unused CSS
Potential savings of 17 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Largest Contentful Paint
7.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Reduce the impact of third-party code
Third-party code blocked the main thread for 640 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Cumulative Layout Shift
0.169
Cumulative Layout Shift measures the movement of visible elements within the viewport
Remove unused JavaScript
Potential savings of 63 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks
15 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Keep request counts low and transfer sizes small
104 requests • 1,270 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First CPU Idle
5.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Time to Interactive
8.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minify CSS
Potential savings of 4 KiB
Minifying CSS files can reduce network payload sizes
Speed And Optimization Tips
Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Congratulations! Your site not have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links
View links
First 0 Links | Relationship | HTTP Status |
Alexa Rank
0
Local Rank: / Users: / PageViews:1,274,625
Global RankDomain Available
Domain (TDL) and Typo | Status |
---|---|
spacemov.co | Already Registered |
spacemov.us | Already Registered |
spacemov.com | Already Registered |
spacemov.org | Already Registered |
spacemov.net | Already Registered |
sacemov.bz | Available Buy Now! |
wpacemov.bz | Available Buy Now! |
xpacemov.bz | Available Buy Now! |
Information Server
Response Header
HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200
date: Fri, 14 Aug 2020 09:58:12 GMT
content-type: text/html; charset=UTF-8
set-cookie: __cfduid=d31f4da600b90d78173757e94fb86934b1597399092; expires=Sun, 13-Sep-20 09:58:12 GMT; path=/; domain=.spacemov.top; HttpOnly; SameSite=Lax; Secure
vary: Accept-Encoding, Cookie
cache-control: max-age=3, must-revalidate
x-frame-options: SAMEORIGIN
x-xss-protection: 1; mode=block
x-content-type-options: nosniff
cf-cache-status: DYNAMIC
cf-request-id: 048e00e44d000005682bb9d200000001
expect-ct: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
server: cloudflare
cf-ray: 5c29d0e6eedd0568-LAX
content-encoding: gzip
Click to Add/Show Comments