Your Website Score is
SEO Rank : 2 Website URL: speedhacks.co Last Updated: 2 days

Success
40% of passed verification steps
Warning
30% of total warning
Errors
30% of total errors, require fast action
Share
Estimation Traffic and Earnings
0
Unique Visits
Daily
0
Pages Views
Daily
$0
Income
Daily
0
Unique Visits
Monthly
0
Pages Views
Monthly
$0
Income
Monthly
0
Unique Visits
Yearly
0
Pages Views
Yearly
$0
Income
Yearly
Desktop
Mobile
Moz Authority Rank
Page Authority
Authority 0%
Domain Authority
Domain Authority 0%
Moz Rank
0.0/10
Bounce Rate
Rate 0%
Meta Data
Title Tag
6 Characters
GOOGLE
Meta Description
159 Characters
Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're looking for.
Effective URL
22 Characters
https://www.google.com
Excerpt
Page content
GoogleSearch Images Maps Play YouTube News Gmail Drive More »Web History | Settings | Sign in Advanced searchAdvertising?ProgramsBusiness SolutionsAbout Google© 2021 - Privacy - Terms
Google Preview
Your look like this in google search result
GOOGLE
https://www.google.com
Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're loo
Robots.txt
File Detected
Sitemap.xml
File Detected
Page Size
Code & Text Ratio
Document Size: ~12.6 KB
Code Size: ~9.28 KB
Text Size: ~3.31 KB Ratio: 26.30%
Social Data
Desktop
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Max Potential First Input Delay
80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Speed Index
0.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimizes main-thread work
0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoids enormous network payloads
Total size was 421 KiB
Large network payloads cost users real money and are highly correlated with long load times
Largest Contentful Paint
0.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Uses efficient cache policy on static assets
0 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Avoid chaining critical requests
1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Remove unused JavaScript
Potential savings of 192 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid serving legacy JavaScript to modern browsers
Potential savings of 8 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
First CPU Idle
0.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
User Timing marks and measures
2 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Time to Interactive
0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint
0.3 s
First Contentful Paint marks the time at which the first text or image is painted
Total Blocking Time
20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
JavaScript execution time
0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short
Root document took 100 ms
Keep the server response time for the main document short because all other requests depend on it
Keep request counts low and transfer sizes small
16 requests • 421 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids an excessive DOM size
199 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid long main-thread tasks
1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Meaningful Paint
0.4 s
First Meaningful Paint measures when the primary content of a page is visible
Mobile
Minimizes main-thread work
1.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests
48 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Serve images in next-gen formats
Potential savings of 141 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused CSS
Potential savings of 47 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoids enormous network payloads
Total size was 733 KiB
Large network payloads cost users real money and are highly correlated with long load times
Includes front-end JavaScript libraries with known security vulnerabilities
5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Serve static assets with an efficient cache policy
59 resources found
A long cache lifetime can speed up repeat visits to your page
Document uses legible font sizes
100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
First Contentful Paint
4.8 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused JavaScript
Potential savings of 79 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Speed Index
6.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Eliminate render-blocking resources
Potential savings of 3,920 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First Contentful Paint (3G)
9472.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid an excessive DOM size
1,187 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Total Blocking Time
160 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Time to Interactive
8.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Meaningful Paint
5.5 s
First Meaningful Paint measures when the primary content of a page is visible
First CPU Idle
5.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
JavaScript execution time
0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Properly size images
Potential savings of 29 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Avoid long main-thread tasks
6 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Largest Contentful Paint
7.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Initial server response time was short
Root document took 580 ms
Keep the server response time for the main document short because all other requests depend on it
Keep request counts low and transfer sizes small
64 requests • 733 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Max Potential First Input Delay
230 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Defer offscreen images
Potential savings of 81 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed And Optimization Tips
Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links
View links
First 10 Links | Relationship | HTTP Status |
https://speedhacks.co/ | Internal Link | 200 |
LET'S GO! | Internal Link | 200 |
LET'S GO! | Internal Link | 301 |
LET'S GO! | Internal Link | 200 |
LET'S GO! | Internal Link | 200 |
LET'S GO! | Internal Link | 301 |
LET'S GO! | Internal Link | 301 |
LET'S GO! | Internal Link | 301 |
LET'S GO! | Internal Link | 301 |
LET'S GO! | Internal Link | 301 |
Alexa Rank
0
Local Rank: / Users: / PageViews:
Global Rank
Domain Available
Domain (TDL) and Typo | Status |
---|---|
speedhacks.co | Already Registered |
speedhacks.us | Available Buy Now! |
speedhacks.com | Already Registered |
speedhacks.org | Available Buy Now! |
speedhacks.net | Already Registered |
seedhacks.co | Available Buy Now! |
wpeedhacks.co | Available Buy Now! |
xpeedhacks.co | Available Buy Now! |
Information Server
Response Header
HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200
content-type: text/html; charset=ISO-8859-1
p3p: CP="This is not a P3P policy! See g.co/p3phelp for more info."
date: Fri, 05 Mar 2021 15:37:26 GMT
server: gws
x-xss-protection: 0
x-frame-options: SAMEORIGIN
expires: Fri, 05 Mar 2021 15:37:26 GMT
cache-control: private
set-cookie: 1P_JAR=2021-03-05-15; expires=Sun, 04-Apr-2021 15:37:26 GMT; path=/; domain=.google.com; Secure
set-cookie: NID=210=guBhcbtLYFmooJGzF0DSeADdVMUXPF-tjYKEGqVNB7PHHYcvaScbQYS9NP-_ISphvCORr1bQVeaitJQ3t52OBDJrLkRaw61_o4-rWLU5_ZsnMCwvB_4YRiG8g_jL-da6JqTBTJJrTQoQ0WWXoyDcKhQJe6n2NMn8Zd7NSCSUhPU; expires=Sat, 04-Sep-2021 15:37:26 GMT; path=/; domain=.google.com; HttpOnly
alt-svc: h3-29=":443"; ma=2592000,h3-T051=":443"; ma=2592000,h3-Q050=":443"; ma=2592000,h3-Q046=":443"; ma=2592000,h3-Q043=":443"; ma=2592000,quic=":443"; ma=2592000; v="46,43"
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