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SEO Rank : 19 Website URL: toonme.tv Last Updated: 4 months

Success 24% of passed verification steps
Warning 46% of total warning
Errors 30% of total errors, require fast action

Estimation Traffic and Earnings

97
Unique Visits
Daily
179
Pages Views
Daily
$0
Income
Daily
2,716
Unique Visits
Monthly
5,102
Pages Views
Monthly
$0
Income
Monthly
31,428
Unique Visits
Yearly
60,144
Pages Views
Yearly
$0
Income
Yearly

Desktop

Mobile

Performance Desktop Score 82%
Best Practices Desktop Score 69%
SEO Desktop Score 73%
Progressive Web App Desktop Score 30%
Performance Mobile Score 64%
Best Practices Mobile Score 62%
SEO Mobile Score 62%
Progressive Web App Mobile Score 29%

Moz Authority Rank

Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%

Meta Data

Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 16 Characters
JUST A MOMENT...
Meta Description 0 Characters
NO DATA
Effective URL 16 Characters
http://toonme.tv
Excerpt Page content
Just a moment... Please turn JavaScript on and reload the page. Checking your browser before accessing toonme.tv. Please enable Cookies and re...
Keywords Cloud Density
please3 reload2 page2 browser2 requested1 cloudflare1 protection1 ddos1 table1 seconds1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
please 3
reload 2
page 2
browser 2
requested 1
cloudflare 1
protection 1
ddos 1
table 1
seconds 1
Google Preview Your look like this in google search result
JUST A MOMENT...
http://toonme.tv
Just a moment... Please turn JavaScript on and reload the page. Checking your browser before accessing toonme.tv. Please enable Cookies and re...
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~7.42 KB
Code Size: ~5.22 KB
Text Size: ~2.21 KB Ratio: 29.71%

Social Data

Desktop

Desktop Screenshot
Avoid multiple page redirects Potential savings of 190 ms
Redirects introduce additional delays before the page can be loaded
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoids an excessive DOM size 443 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Serve static assets with an efficient cache policy 7 resources found
A long cache lifetime can speed up repeat visits to your page
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minify JavaScript Potential savings of 33 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Cumulative Layout Shift 0.001
Cumulative Layout Shift measures the movement of visible elements within the viewport
Does not use HTTPS 17 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Remove unused CSS Potential savings of 28 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve images in next-gen formats Potential savings of 92 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First Meaningful Paint 1.2 s
First Meaningful Paint measures when the primary content of a page is visible
Efficiently encode images Potential savings of 12 KiB
Optimized images load faster and consume less cellular data
Time to Interactive 2.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Remove unused JavaScript Potential savings of 262 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Reduce initial server response time Root document took 990 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids enormous network payloads Total size was 904 KiB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minimize third-party usage Third-party code blocked the main thread for 100 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First Contentful Paint 1.2 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Speed Index 1.9 s
Speed Index shows how quickly the contents of a page are visibly populated
Keep request counts low and transfer sizes small 61 requests • 904 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint 1.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 2.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
JavaScript execution time 0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load

Mobile

Mobile Screenshot
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Keep request counts low and transfer sizes small 61 requests • 970 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Reduce initial server response time Root document took 1,180 ms
Keep the server response time for the main document short because all other requests depend on it
Speed Index 7.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Serve images in next-gen formats Potential savings of 92 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce JavaScript execution time 2.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Time to Interactive 9.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minimize third-party usage Third-party code blocked the main thread for 130 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids an excessive DOM size 437 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Total Blocking Time 460 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids enormous network payloads Total size was 970 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused JavaScript Potential savings of 273 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First CPU Idle 7.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused CSS Potential savings of 16 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Does not use HTTPS 16 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Max Potential First Input Delay 230 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid long main-thread tasks 16 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Efficiently encode images Potential savings of 12 KiB
Optimized images load faster and consume less cellular data
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Serve static assets with an efficient cache policy 10 resources found
A long cache lifetime can speed up repeat visits to your page
First Contentful Paint (3G) 4290 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minimize main-thread work 3.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency 80 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint 3.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Cumulative Layout Shift 0.005
Cumulative Layout Shift measures the movement of visible elements within the viewport

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

3,485,485

Global Rank

Domain Available

Domain (TDL) and Typo Status
toonme.co Already Registered
toonme.us Already Registered
toonme.com Already Registered
toonme.org Already Registered
toonme.net Already Registered
tonme.tv Available Buy Now!
voonme.tv Available Buy Now!
goonme.tv Available Buy Now!

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 503 Service Temporarily Unavailable
Date: Sat, 15 Aug 2020 05:16:57 GMT
Content-Type: text/html; charset=UTF-8
Connection: close
Set-Cookie: __cfduid=dfc5fac7025a204f8e05e817b11e46fe41597468617; expires=Mon, 14-Sep-20 05:16:57 GMT; path=/; domain=.toonme.tv; HttpOnly; SameSite=Lax
X-Frame-Options: SAMEORIGIN
Cache-Control: private, max-age=0, no-store, no-cache, must-revalidate, post-check=0, pre-check=0
Expires: Thu, 01 Jan 1970 00:00:01 GMT
cf-request-id: 049225c4500000ebc999255200000001
Vary: Accept-Encoding
Server: cloudflare
CF-RAY: 5c30724d4f91ebc9-LAX

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

toonme.tv Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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