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SEO Rank : 60 Website URL: twoplayergames.org Last Updated: 1 month

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Estimation Traffic and Earnings

0
Unique Visits
Daily
0
Pages Views
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$0
Income
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0
Unique Visits
Monthly
0
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$0
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Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 87%
SEO Desktop Score 83%
Progressive Web App Desktop Score 18%
Performance Mobile Score 80%
Best Practices Mobile Score 93%
SEO Mobile Score 93%
Progressive Web App Mobile Score 83%

Moz Authority Rank

Page Authority Authority 43%
Domain Authority Domain Authority 42%
Moz Rank 4.3/10
Bounce Rate Rate 0%

Meta Data

Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 35 Characters
2 PLAYER GAMES - TWOPLAYERGAMES.ORG
Meta Description 120 Characters
World's 2 player games platform. Daily updated best two player games in different categories are published for you.
Effective URL 30 Characters
https://www.twoplayergames.org
Excerpt Page content
2 Player Games - TwoPlayerGames.org My Game Box ...
Keywords Cloud Density
games12 zombie10 stunt8 city8 racing7 player7 bike6 drunken5 defense5 mission5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
games 12
zombie 10
stunt 8
city 8
racing 7
player 7
bike 6
drunken 5
defense 5
mission 5
Google Preview Your look like this in google search result
2 PLAYER GAMES - TWOPLAYERGAMES.ORG
https://www.twoplayergames.org
World's 2 player games platform. Daily updated best two player games in different categories are published for you.
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~79.83 KB
Code Size: ~66.7 KB
Text Size: ~13.13 KB Ratio: 16.45%

Social Data

Desktop

Desktop Screenshot
Max Potential First Input Delay 70 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Keep request counts low and transfer sizes small 84 requests • 445 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Speed Index 0.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Serve static assets with an efficient cache policy 75 resources found
A long cache lifetime can speed up repeat visits to your page
First Meaningful Paint 0.3 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid an excessive DOM size 1,065 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Contentful Paint 0.3 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift 0.001
Cumulative Layout Shift measures the movement of visible elements within the viewport
Initial server response time was short Root document took 150 ms
Keep the server response time for the main document short because all other requests depend on it
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Time to Interactive 0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint 0.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First CPU Idle 0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript Potential savings of 57 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids enormous network payloads Total size was 445 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Minimizes main-thread work 0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance

Mobile

Mobile Screenshot
First Contentful Paint (3G) 3660 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Keep request counts low and transfer sizes small 32 requests • 557 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid long main-thread tasks 3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Eliminate render-blocking resources Potential savings of 260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First CPU Idle 3.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Remove unused JavaScript Potential savings of 136 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Remove unused CSS Potential savings of 21 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests 1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid multiple page redirects Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
Largest Contentful Paint 5.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minimize third-party usage Third-party code blocked the main thread for 50 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Document doesn't use legible font sizes 57.69% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Minimizes main-thread work 0.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size 102 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Time to Interactive 3.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Speed Index 2.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Serve static assets with an efficient cache policy 26 resources found
A long cache lifetime can speed up repeat visits to your page
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
Initial server response time was short Root document took 190 ms
Keep the server response time for the main document short because all other requests depend on it
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids enormous network payloads Total size was 557 KiB
Large network payloads cost users real money and are highly correlated with long load times
Cumulative Layout Shift 0.025
Cumulative Layout Shift measures the movement of visible elements within the viewport

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Congratulations! Your site not have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Domain Available

Domain (TDL) and Typo Status
twoplayergames.co Already Registered
twoplayergames.us Already Registered
twoplayergames.com Already Registered
twoplayergames.org Already Registered
twoplayergames.net Already Registered
toplayergames.org Already Registered
vwoplayergames.org Already Registered
gwoplayergames.org Already Registered

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
date: Sat, 03 Apr 2021 02:25:39 GMT
content-type: text/html; charset=UTF-8
accept-ranges: bytes
cache-control: max-age=600, public
x-tag: index
server: LiteSpeed
alt-svc: quic=":443"; ma=2592000; v="43,46", h3-Q043=":443"; ma=2592000, h3-Q046=":443"; ma=2592000, h3-Q050=":443"; ma=2592000, h3-25=":443"; ma=2592000, h3-27=":443"; ma=2592000
vary: Accept-Encoding
vary: User-Agent
content-encoding: gzip
x-hw: 1617416739.cds088.la3.hn,1617416739.cds088.la3.hc,1617416739.cds210.la3.c,1617416739.cds088.la3.sl

View DNS Records

DNS Records DNS Resource Records associated with a hostname
Type Name Value Class TTL

Comments

twoplayergames.org Stats By Traffic Tips Alexa Server Meta Authority Technologies Pagespeed Pagespeed Stats Social Domain Available
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