Your Website Score is
SEO Rank : 31 Website URL: ww2.watch-series.co Last Updated: 2 months

Success
31% of passed verification steps
Warning
46% of total warning
Errors
23% of total errors, require fast action
Share
Estimation Traffic and Earnings
98
Unique Visits
Daily
181
Pages Views
Daily
$0
Income
Daily
2,744
Unique Visits
Monthly
5,159
Pages Views
Monthly
$0
Income
Monthly
31,752
Unique Visits
Yearly
60,816
Pages Views
Yearly
$0
Income
Yearly
Desktop
Mobile
Moz Authority Rank
Page Authority
Authority 38%
Domain Authority
Domain Authority 37%
Moz Rank
3.8/10
Bounce Rate
Rate 0%
Meta Data
Charset
Encoding
Great, language/character encoding is specified: UTF-8
Title Tag
16 Characters
JUST A MOMENT...
Meta Description
0 Characters
NO DATA
Effective URL
22 Characters
https://watchseries.so
Excerpt
Page content
Just a moment...
Please turn JavaScript on and reload the page.
Checking your browser before accessing watchseries.so.
Please enable Cookies ...
Google Preview
Your look like this in google search result
JUST A MOMENT...
https://watchseries.so
Just a moment...
Please turn JavaScript on and reload the page.
Checking your browser before accessing watchseries.so.
Please enable Cookies ...
Robots.txt
File No Found
Sitemap.xml
File No Found
Page Size
Code & Text Ratio
Document Size: ~9.13 KB
Code Size: ~6.92 KB
Text Size: ~2.21 KB Ratio: 24.18%
Social Data
Delicious
Total: 0
Facebook
Total: 0
Google
Total: 0
Linkedin
Total: 0
Pinterest
Total: 0
Stumbleupon
Total: 0
Tumblr
Total: 0
Vk
Total: 0
Technologies
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest
Desktop
Minimizes main-thread work
1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Remove unused JavaScript
Potential savings of 83 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Defer offscreen images
Potential savings of 4,553 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Cumulative Layout Shift
0.409
Cumulative Layout Shift measures the movement of visible elements within the viewport
Keep request counts low and transfer sizes small
91 requests • 11,442 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Time to Interactive
6.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Preload key requests
Potential savings of 370 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Use video formats for animated content
Potential savings of 66 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
First Meaningful Paint
1.6 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid long main-thread tasks
2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Properly size images
Potential savings of 9,763 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Max Potential First Input Delay
110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve static assets with an efficient cache policy
38 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Includes front-end JavaScript libraries with known security vulnerabilities
7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Eliminate render-blocking resources
Potential savings of 1,090 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoids an excessive DOM size
592 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Contentful Paint
1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests
29 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Minify JavaScript
Potential savings of 34 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
First CPU Idle
1.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Reduce initial server response time
Root document took 1,420 ms
Keep the server response time for the main document short because all other requests depend on it
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Remove unused CSS
Potential savings of 81 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Page load is not fast enough on mobile networks
Interactive on simulated mobile network at 32.8 s
A fast page load over a cellular network ensures a good mobile user experience
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index
3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid enormous network payloads
Total size was 11,442 KiB
Large network payloads cost users real money and are highly correlated with long load times
JavaScript execution time
0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats
Potential savings of 5,637 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint
11.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Total Blocking Time
30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Mobile
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Preload key requests
Potential savings of 2,280 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Speed Index
15.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First Meaningful Paint
5.4 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size
592 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First CPU Idle
5.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Contentful Paint (3G)
6865 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Use video formats for animated content
Potential savings of 66 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Remove unused JavaScript
Potential savings of 83 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks
11 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoid enormous network payloads
Total size was 11,436 KiB
Large network payloads cost users real money and are highly correlated with long load times
Reduce initial server response time
Root document took 1,400 ms
Keep the server response time for the main document short because all other requests depend on it
Max Potential First Input Delay
310 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Largest Contentful Paint
37.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
JavaScript execution time
0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Keep request counts low and transfer sizes small
89 requests • 11,436 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Eliminate render-blocking resources
Potential savings of 3,110 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Time to Interactive
33.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Remove unused CSS
Potential savings of 82 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Estimated Input Latency
20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests
29 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Serve static assets with an efficient cache policy
36 resources found
A long cache lifetime can speed up repeat visits to your page
Minimize main-thread work
3.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint
3.4 s
First Contentful Paint marks the time at which the first text or image is painted
Page load is not fast enough on mobile networks
Interactive at 33.6 s
A fast page load over a cellular network ensures a good mobile user experience
Serve images in next-gen formats
Potential savings of 5,759 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Total Blocking Time
300 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Document uses legible font sizes
96.85% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Properly size images
Potential savings of 1,669 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Minify JavaScript
Potential savings of 34 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Includes front-end JavaScript libraries with known security vulnerabilities
7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Minimize third-party usage
Third-party code blocked the main thread for 50 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Defer offscreen images
Potential savings of 8,144 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Cumulative Layout Shift
0.627
Cumulative Layout Shift measures the movement of visible elements within the viewport
Speed And Optimization Tips
Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links
View links
First 0 Links | Relationship | HTTP Status |
Alexa Rank
0
Local Rank: / Users: / PageViews:3,457,202
Global RankDomain Available
Domain (TDL) and Typo | Status |
---|---|
ww2.watch-series.co | Already Registered |
ww2.watch-series.us | Already Registered |
ww2.watch-series.com | Already Registered |
ww2.watch-series.org | Already Registered |
ww2.watch-series.net | Already Registered |
w2.watch-series.co | Already Registered |
zw2.watch-series.co | Already Registered |
sw2.watch-series.co | Already Registered |
Information Server
Response Header
HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 503
date: Fri, 13 Nov 2020 00:01:21 GMT
content-type: text/html; charset=UTF-8
x-frame-options: SAMEORIGIN
set-cookie: __cfduid=d3b46d07355f6f6e051bf62bfe9d32bee1605225681; expires=Sun, 13-Dec-20 00:01:21 GMT; path=/; domain=.watchseries.so; HttpOnly; SameSite=Lax; Secure
cache-control: private, max-age=0, no-store, no-cache, must-revalidate, post-check=0, pre-check=0
expires: Thu, 01 Jan 1970 00:00:01 GMT
cf-request-id: 0660812b9a00007806e3b1c000000001
expect-ct: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
report-to: {"endpoints":[{"url":"https:\/\/a.nel.cloudflare.com\/report?s=OgT6a%2BuP3NuKmjClWpvlQ2k1kiRypbFPrQYawij2XHjzSD9CYTlS6IxFE%2FXZWOwbZqK0KXrhGXyLFaJMFaibouK2GuLI%2Fpgdg4bCCUqxhQ%3D%3D"}],"group":"cf-nel","max_age":604800}
nel: {"report_to":"cf-nel","max_age":604800}
vary: Accept-Encoding
server: cloudflare
cf-ray: 5f1437bf5b497806-LAX
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